The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

The 3D Particle Tracker was developed for Tomás Saraceno's installation Particular Matter. A software to track and visualise dust particles in three dimensions

A stereoscopic pair of high frequency cameras were capturing dust particles floating in an extremely bright light beam. The calculated position of the dust particles were visualised and sonified as part of the exhibit.

More Info → 3D Particle Tracker

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

Deep Web is an Audio-Visual Installation by Christopher Bauder and Robert Henke. It premiered in 2016 at the CTM Festival in Berlin at the outstanding location Kraftwerk.

The installation consists of 125 individually moveable kinetic spheres, 12 high precision lasers and a 8 channel sound score.

My task in this project was to co-design the visual patterns as well as programming the complete visual output including the kinetic choreography as well as the laser beams.

More Info → Deep Web

The LIVING SCULPTURE is a software configurable light system designed by WHITEVoid.

A user can create its unique shape and distribution of rectangular shaped OLED panels. With a custom software the user can create light patterns live and in real-time as well as playing pre-configured ambient compositions.

More Info → Living Sculpture

The LIVING SCULPTURE is a software configurable light system designed by WHITEVoid.

A user can create its unique shape and distribution of rectangular shaped OLED panels. With a custom software the user can create light patterns live and in real-time as well as playing pre-configured ambient compositions.

More Info → Living Sculpture

The LIVING SCULPTURE is a software configurable light system designed by WHITEVoid.

A user can create its unique shape and distribution of rectangular shaped OLED panels. With a custom software the user can create light patterns live and in real-time as well as playing pre-configured ambient compositions.

More Info → Living Sculpture

The LIVING SCULPTURE is a software configurable light system designed by WHITEVoid.

A user can create its unique shape and distribution of rectangular shaped OLED panels. With a custom software the user can create light patterns live and in real-time as well as playing pre-configured ambient compositions.

More Info → Living Sculpture

The LIVING SCULPTURE is a software configurable light system designed by WHITEVoid.

A user can create its unique shape and distribution of rectangular shaped OLED panels. With a custom software the user can create light patterns live and in real-time as well as playing pre-configured ambient compositions.

More Info → Living Sculpture

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR

SKALAR is an audio-visual installation by Christopher Bauder and the musician Kangding Ray and premiered at the CTM Festival in 2018.

This large-scale installation shown at Kraftwerk "explores the impact of light and sound human perception" (WHITEvoid Berlin).

195 precisely controlled motors were used to choreograph 65 mirror discs reflecting a large array of solid light beams to create floating structures in space.

More Info → SKALAR